Archive for March, 2005

How to start a Startup (ZT)

Friday, March 11th, 2005

You need three things to create a successful startup: to start with good people, to make something customers actually want, and to spend as little money as possible. Most startups that fail do it because they fail at one of these. A startup that does all three will probably succeed.’ How difficult can that be? So go start them startups.

How to Start a Startup

March 2005(This essay is derived from a talk at the Harvard Computer Society. It’s not meant to be complete; I skipped some topics I’ve already written about in “How to Make Wealth,” in Hackers & Painters.)

You need three things to create a successful startup: to start with good people, to make something customers actually want, and to spend as little money as possible. Most startups that fail do it because they fail at one of these. A startup that does all three will probably succeed.

And that’s kind of exciting, when you think about it, because all three are doable. Hard, but doable. And since a startup that succeeds ordinarily makes its founders rich, that implies getting rich is doable too. Hard, but doable.

If there is one message I’d like to get across about startups, that’s it. There is no magically difficult step that requires brilliance to solve.

The Idea

In particular, you don’t need a brilliant idea to start a startup around. The way a startup makes money is to offer people better technology than they have now. But what people have now is often so bad that it doesn’t take brilliance to do better.

Google’s plan, for example, was simply to create a search site that didn’t suck. They had three new ideas: index more of the Web, use links to rank search results, and have clean, simple web pages with unintrusive keyword-based ads. Above all, they were determined to make a site that was good to use. No doubt there are great technical tricks within Google, but the overall plan was straightforward. And while they probably have bigger ambitions now, this alone brings them a billion dollars a year. [1]

There are plenty of other areas that are just as backward as search was before Google. I can think of several heuristics for generating ideas for startups, but most reduce to this: look at something people are trying to do, and figure out how to do it in a way that doesn’t suck.

For example, dating sites currently suck far worse than search did before Google. They all use the same simple-minded model. They seem to have approached the problem by thinking about how to do database matches instead of how dating works in the real world. An undergrad could build something better as a class project. And yet there’s a lot of money at stake. Online dating is a valuable business now, and it might be worth a hundred times as much if it worked.

An idea for a startup, however, is only a beginning. A lot of would-be startup founders think the key to the whole process is the initial idea, and from that point all you have to do is execute. Venture capitalists know better. If you go to VC firms with a brilliant idea that you’ll tell them about if they sign a nondisclosure agreement, most will tell you to get lost. That shows how much a mere idea is worth. The market price is less than the inconvenience of signing an NDA.

Another sign of how little the initial idea is worth is the number of startups that change their plan en route. Microsoft’s original plan was to make money selling programming languages, of all things. Their current business model didn’t occur to them until IBM dropped it in their lap five years later.

Ideas for startups are worth something, certainly, but the trouble is, they’re not transferrable. They’re not something you could hand to someone else to execute. Their value is mainly as starting points: as questions for the people who had them to continue thinking about.

What matters is not ideas, but the people who have them. Good people can fix bad ideas, but good ideas can’t save bad people.

People

What do I mean by good people? One of the best tricks I learned during our startup was a rule for deciding who to hire. Could you describe the person as an animal? It might be hard to translate that into another language, but I think everyone in the US knows what it means. It means someone who takes their work a little too seriously; someone who does what they do so well that they pass right through professional and cross over into obsessive.

What it means specifically depends on the job: a salesperson who just won’t take no for an answer; a hacker who will stay up till 4:00 AM rather than go to bed leaving code with a bug in it; a PR person who will cold-call New York Times reporters on their cell phones; a graphic designer who feels physical pain when something is two millimeters out of place.

Almost everyone who worked for us was an animal at what they did. The woman in charge of sales was so tenacious that I used to feel sorry for potential customers on the phone with her. You could sense them squirming on the hook, but you knew there would be no rest for them till they’d signed up.

If you think about people you know, you’ll find the animal test is easy to apply. Call the person’s image to mind and imagine the sentence “so-and-so is an animal.” If you laugh, they’re not. You don’t need or perhaps even want this quality in big companies, but you need it in a startup.

For programmers we had three additional tests. Was the person genuinely smart? If so, could they actually get things done? And finally, since a few good hackers have unbearable personalities, could we stand to have them around?

That last test filters out surprisingly few people. We could bear any amount of nerdiness if someone was truly smart. What we couldn’t stand were people with a lot of attitude. But most of those weren’t truly smart, so our third test was largely a restatement of the first.

When nerds are unbearable it’s usually because they’re trying too hard to seem smart. But the smarter they are, the less pressure they feel to act smart. So as a rule you can recognize genuinely smart people by their ability to say things like “I don’t know,” “Maybe you’re right,” and “I don’t understand x well enough.”

This technique doesn’t always work, because people can be influenced by their environment. In the MIT CS department, there seems to be a tradition of acting like a brusque know-it-all. I’m told it derives ultimately from Marvin Minsky, in the same way the classic airline pilot manner is said to derive from Chuck Yeager. Even genuinely smart people start to act this way there, so you have to make allowances.

It helped us to have Robert Morris, who is one of the readiest to say “I don’t know” of anyone I’ve met. (At least, he was before he became a professor at MIT.) No one dared put on attitude around Robert, because he was obviously smarter than they were and yet had zero attitude himself.

Like most startups, ours began with a group of friends, and it was through personal contacts that we got most of the people we hired. This is a crucial difference between startups and big companies. Being friends with someone for even a couple days will tell you more than companies could ever learn in interviews. [2]

It’s no coincidence that startups start around universities, because that’s where smart people meet. It’s not what people learn in classes at MIT and Stanford that has made technology companies spring up around them. They could sing campfire songs in the classes so long as admissions worked the same.

If you start a startup, there’s a good chance it will be with people you know from college or grad school. So in theory you ought to try to make friends with as many smart people as you can in school, right? Well, no. Don’t make a conscious effort to schmooze; that doesn’t work well with hackers.

What you should do in college is work on your own projects. Hackers should do this even if they don’t plan to start startups, because it’s the only real way to learn how to program. In some cases you may collaborate with other students, and this is the best way to get to know good hackers. The project may even grow into a startup. But once again, I wouldn’t aim too directly at either target. Don’t force things; just work on stuff you like with people you like.

Ideally you want between two and four founders. It would be hard to start with just one. One person would find the moral weight of starting a company hard to bear. Even Bill Gates, who seems to be able to bear a good deal of moral weight, had to have a co-founder. But you don’t want so many founders that the company starts to look like a group photo. Partly because you don’t need a lot of people at first, but mainly because the more founders you have, the worse disagreements you’ll have. When there are just two or three founders, you know you have to resolve disputes immediately or perish. If there are seven or eight, disagreements can linger and harden into factions. You don’t want mere voting; you need unanimity.

In a technology startup, which most startups are, the founders should include technical people. During the Internet Bubble there were a number of startups founded by business people who then went looking for hackers to create their product for them. This doesn’t work well. Business people are bad at deciding what to do with technology, because they don’t know what the options are, or which kinds of problems are hard and which are easy. And when business people try to hire hackers, they can’t tell which ones are good. Even other hackers have a hard time doing that. For business people it’s roulette.

Do the founders of a startup have to include business people? That depends. We thought so when we started ours, and we asked several people who were said to know about this mysterious thing called “business” if they would be the president. But they all said no, so I had to do it myself. And what I discovered was that business was no great mystery. It’s not something like physics or medicine that requires extensive study. You just try to get people to pay you for stuff.

I think the reason I made such a mystery of business was that I was disgusted by the idea of doing it. I wanted to work in the pure, intellectual world of software, not deal with customers’ mundane problems. People who don’t want to get dragged into some kind of work often develop a protective incompetence at it. Paul Erdos was particularly good at this. By seeming unable even to cut a grapefruit in half (let alone go to the store and buy one), he forced other people to do such things for him, leaving all his time free for math. Erdos was an extreme case, but most husbands use the same trick to some degree.

Once I was forced to discard my protective incompetence, I found that business was neither so hard nor so boring as I feared. There are esoteric areas of business that are quite hard, like tax law or the pricing of derivatives, but you don’t need to know about those in a startup. All you need to know about business to run a startup are commonsense things people knew before there were business schools, or even universities.

If you work your way down the Forbes 400 making an x next to the name of each person with an MBA, you’ll learn something important about business school. You don’t even hit an MBA till number 22, Phil Knight, the CEO of Nike. There are only four MBAs in the top 50. What you notice in the Forbes 400 are a lot of people with technical backgrounds. Bill Gates, Steve Jobs, Larry Ellison, Michael Dell, Jeff Bezos, Gordon Moore. The rulers of the technology business tend to come from technology, not business. So if you want to invest two years in something that will help you succeed in business, the evidence suggests you’d do better to learn how to hack than get an MBA. [3]

There is one reason you might want to include business people in a startup, though: because you have to have at least one person willing and able to focus on what customers want. Some believe only business people can do this– that hackers can implement software, but not design it. That’s nonsense. There’s nothing about knowing how to program that prevents hackers from understanding users, or about not knowing how to program that magically enables business people to understand them.

If you can’t understand users, however, you should either learn how or find a co-founder who can. That is the single most important issue for technology startups, and the rock that sinks more of them than anything else.

What Customers Want

It’s not just startups that have to worry about this. I think most businesses that fail do it because they don’t give customers what they want. Look at restaurants. A large percentage fail, about a quarter in the first year. But can you think of one restaurant that had really good food and went out of business?

Restaurants with great food seem to prosper no matter what. A restaurant with great food can be expensive, crowded, noisy, dingy, out of the way, and even have bad service, and people will keep coming. It’s true that a restaurant with mediocre food can sometimes attract customers through gimmicks. But that approach is very risky. It’s more straightforward just to make the food good.

It’s the same with technology. You hear all kinds of reasons why startups fail. But can you think of one that had a massively popular product and still failed?

In nearly every failed startup, the real problem was that customers didn’t want the product. For most, the cause of death is listed as “ran out of funding,” but that’s only the immediate cause. Why couldn’t they get more funding? Probably because the product was a dog, or never seemed likely to be done, or both.

When I was trying to think of the things every startup needed to do, I almost included a fourth: get a version 1 out as soon as you can. But I decided not to, because that’s implicit in making something customers want. The only way to make something customers want is to get a prototype in front of them and refine it based on their reactions.

The other approach is what I call the “Hail Mary” strategy. You make elaborate plans for a product, hire a team of engineers to develop it (people who do this tend to use the term “engineer” for hackers), and then find after a year that you’ve spent two million dollars to develop something no one wants. This was not uncommon during the Bubble, especially in companies run by business types, who thought of software development as something terrifying that therefore had to be carefully planned.

We never even considered that approach. As a Lisp hacker, I come from the tradition of rapid prototyping. I would not claim (at least, not here) that this is the right way to write every program, but it’s certainly the right way to write software for a startup. In a startup, your initial plans are almost certain to be wrong in some way, and your first priority should be to figure out where. The only way to do that is to try implementing them.

Like most startups, we changed our plan on the fly. At first we expected our customers to be Web consultants. But it turned out they didn’t like us, because our software was easy to use and we hosted the site. It would be too easy for clients to fire them. We also thought we’d be able to sign up a lot of catalog companies, because selling online was a natural extension of their existing business. But in 1996 that was a hard sell. The middle managers we talked to at catalog companies saw the Web not as an opportunity, but as something that meant more work for them.

We did get a few of the more adventurous catalog companies. Among them was Frederick’s of Hollywood, which gave us valuable experience dealing with heavy loads on our servers. But most of our users were small, individual merchants who saw the Web as an opportunity to build a business. Some had retail stores, but many only existed online. And so we changed direction to focus on these users. Instead of concentrating on the features Web consultants and catalog companies would want, we worked to make the software easy to use.

I learned something valuable from that. It’s worth trying very, very hard to make technology easy to use. Hackers are so used to computers that they have no idea how horrifying software seems to normal people. Stephen Hawking’s editor told him that every equation he included in his book would cut sales in half. When you work on making technology easier to use, you’re riding that curve up instead of down. A 10% improvement in ease of use doesn’t just increase your sales 10%. It’s more likely to double your sales.

How do you figure out what customers want? Watch them. One of the best places to do this was at trade shows. Trade shows didn’t pay as a way of getting new customers, but they were worth it as market research. We didn’t just give canned presentations at trade shows. We used to show people how to build real, working stores. Which meant we got to watch as they used our software, and talk to them about what they needed.

No matter what kind of startup you start, it will probably be a stretch for you, the founders, to understand what users want. The only kind of software you can build without studying users is the sort for which you are the typical user. But this is just the kind that tends to be open source: operating systems, programming languages, editors, and so on. So if you’re developing technology for money, you’re probably not going to be developing it for people like you. Indeed, you can use this as a way to generate ideas for startups: what do people who are not like you want from technology?

When most people think of startups, they think of companies like Apple or Google. Everyone knows these, because they’re big consumer brands. But for every startup like that, there are twenty more that operate in niche markets or live quietly down in the infrastructure. So if you start a successful startup, odds are you’ll start one of those.

Another way to say that is, if you try to start the kind of startup that has to be a big consumer brand, the odds against succeeding are steeper. The best odds are in niche markets. Since startups make money by offering people something better than they had before, the best opportunities are where things suck most. And it would be hard to find a place where things suck more than in corporate IT departments. You would not believe the amount of money companies spend on software, and the crap they get in return. This imbalance equals opportunity.

If you want ideas for startups, one of the most valuable things you could do is find a middle-sized non-technology company and spend a couple weeks just watching what they do with computers. Most good hackers have no more idea of the horrors perpetrated in these places than rich Americans do of what goes on in Brazilian slums.

Start by writing software for smaller companies, because it’s easier to sell to them. It’s worth so much to sell stuff to big companies that the people selling them the crap they currently use spend a lot of time and money to do it. And while you can outhack Oracle with one frontal lobe tied behind your back, you can’t outsell an Oracle salesman. So if you want to win through better technology, aim at smaller customers. [4]

They’re the more strategically valuable part of the market anyway. In technology, the low end always eats the high end. It’s easier to make an inexpensive product more powerful than to make a powerful product cheaper. So the products that start as cheap, simple options tend to gradually grow more powerful till, like water rising in a room, they squash the “high-end” products against the ceiling. Sun did this to mainframes, and Intel is doing it to Sun. Microsoft Word did it to desktop publishing software like Interleaf and Framemaker. Mass-market digital cameras are doing it to the expensive models made for professionals. Avid did it to the manufacturers of specialized video editing systems, and now Apple is doing it to Avid. Henry Ford did it to the car makers that preceded him. If you build the simple, inexpensive option, you’ll not only find it easier to sell at first, but you’ll also be in the best position to conquer the rest of the market.

It’s very dangerous to let anyone fly under you. If you have the cheapest, easiest product, you’ll own the low end. And if you don’t, you’re in the crosshairs of whoever does.

Raising Money

To make all this happen, you’re going to need money. Some startups have been self-funding– Microsoft for example– but most aren’t. I think it’s wise to take money from investors. To be self-funding, you have to start as a consulting company, and it’s hard to switch from that to a product company.

Financially, a startup is like a pass/fail course. The way to get rich from a startup is to maximize the company’s chances of succeeding, not to maximize the amount of stock you retain. So if you can trade stock for something that improves your odds, it’s probably a smart move.

To most hackers, getting investors seems like a terrifying and mysterious process. Actually it’s merely tedious. I’ll try to give an outline of how it works.

The first thing you’ll need is a few tens of thousands of dollars to pay your expenses while you develop a prototype. This is called seed capital. Because so little money is involved, raising seed capital is comparatively easy– at least in the sense of getting a quick yes or no.

Usually you get seed money from individual rich people called “angels.” Often they’re people who themselves got rich from technology. At the seed stage, investors don’t expect you to have an elaborate business plan. Most know that they’re supposed to decide quickly. It’s not unusual to get a check within a week based on a half-page agreement.

Some angels, especially those with technology backgrounds, may be satisfied with a demo and a verbal description of what you plan to do. But many will want a copy of your business plan, if only to remind themselves what they invested in.

Our angels asked for one, and looking back, I’m amazed how much worry it caused me. “Business plan” has that word “business” in it, so I figured it had to be something I’d have to read a book about business plans to write. Well, it doesn’t. At this stage, all most investors expect is a brief description of what you plan to do and how you’re going to make money from it, and the resumes of the founders. If you just sit down and write out what you’ve been saying to one another, that should be fine. It shouldn’t take more than a couple hours, and you’ll probably find that writing it all down gives you more ideas about what to do.

For the angel to have someone to make the check out to, you’re going to have to have some kind of company. Merely incorporating yourselves isn’t hard. The problem is, for the company to exist, you have to decide who the founders are, and how much stock they each have. If there are two founders with the same qualifications who are both equally committed to the business, that’s easy. But if you have a number of people who are expected to contribute in varying degrees, arranging the proportions of stock can be hard. And once you’ve done it, it tends to be set in stone.

I have no tricks for dealing with this problem. All I can say is, try hard to do it right. I do have a rule of thumb for recognizing when you have, though. When everyone feels they’re getting a slightly bad deal, that they’re doing more than they should for the amount of stock they have, the stock is optimally apportioned.

There is more to setting up a company than incorporating it, of course: insurance, business license, unemployment compensation, various things with the IRS. I’m not even sure what the list is, because we, ah, skipped all that. When we got real funding near the end of 1996, we hired a great CFO, who fixed everything retroactively. It turns out that no one comes and arrests you if you don’t do everything you’re supposed to when starting a company. And a good thing too, or a lot of startups would never get started. [5]

It can be dangerous to delay turning yourself into a company, because one or more of the founders might decide to split off and start another company doing the same thing. This does happen. So when you set up the company, as well as as apportioning the stock, you should get all the founders to sign something agreeing that everyone’s ideas belong to this company, and that this company is going to be everyone’s only job.

[If this were a movie, ominous music would begin here.]

While you’re at it, you should ask what else they’ve signed. One of the worst things that can happen to a startup is to run into intellectual property problems. We did, and it came closer to killing us than any competitor ever did.

As we were in the middle of getting bought, we discovered that one of our people had, early on, been bound by an agreement that said all his ideas belonged to the giant company that was paying for him to go to grad school. In theory, that could have meant someone else owned big chunks of our software. So the acquisition came to a screeching halt while we tried to sort this out. The problem was, since we’d been about to be acquired, we’d allowed ourselves to run low on cash. Now we needed to raise more to keep going. But it’s hard to raise money with an IP cloud over your head, because investors can’t judge how serious it is.

Our existing investors, knowing that we needed money and had nowhere else to get it, at this point attempted certain gambits which I will not describe in detail, except to remind readers that the word “angel” is a metaphor. The founders thereupon proposed to walk away from the company, after giving the investors a brief tutorial on how to administer the servers themselves. And while this was happening, the acquirers used the delay as an excuse to welch on the deal.

Miraculously it all turned out ok. The investors backed down; we did another round of funding at a reasonable valuation; the giant company finally gave us a piece of paper saying they didn’t own our software; and six months later we were bought by Yahoo for much more than the earlier acquirer had agreed to pay. So we were happy in the end, though the experience probably took several years off my life.

Don’t do what we did. Before you consummate a startup, ask everyone about their previous IP history.

Once you’ve got a company set up, it may seem presumptuous to go knocking on the doors of rich people and asking them to invest tens of thousands of dollars in something that is really just a bunch of guys with some ideas. But when you look at it from the rich people’s point of view, the picture is more encouraging. Most rich people are looking for good investments. If you really think you have a chance of succeeding, you’re doing them a favor by letting them invest. Mixed with any annoyance they might feel about being approached will be the thought: are these guys the next Google?

Usually angels are financially equivalent to founders. They get the same kind of stock and get diluted the same amount in future rounds. How much stock should they get? That depends on how ambitious you feel. When you offer x percent of your company for y dollars, you’re implicitly claiming a certain value for the whole company. Venture investments are usually described in terms of that number. If you give an investor new shares equal to 5% of those already outstanding in return for $100,000, then you’ve done the deal at a pre-money valuation of $2 million.

How do you decide what the value of the company should be? There is no rational way. At this stage the company is just a bet. I didn’t realize that when we were raising seed money. Julian, our lawyer, thought we ought to value the company at several million dollars. I thought it was preposterous to claim that a couple thousand lines of code, which was all we had at the time, were worth several million dollars. Eventually we settled on one millon, because Julian said no one would invest in a company with a valuation any lower.

What I didn’t grasp at the time was that the valuation wasn’t just the value of the code we’d written so far. It was also the value of our ideas, which turned out to be right, and of all the future work we’d do, which turned out to be a lot.

The next round of funding is the one in which you might deal with actual venture capital firms. But don’t wait till you’ve burned through the seed money to start approaching them. VCs are slow to make up their minds. They can take months. You don’t want to be running out of money while you’re trying to negotiate with them.

Getting money from an actual VC firm is a bigger deal than getting seed funding. The amounts of money involved are larger, millions usually. So the deals take longer, dilute you more, and impose more onerous conditions.

Sometimes the VCs want to install a new CEO of their own choosing. Usually the claim is that you need someone mature and experienced, with a business background. Maybe in some cases this is true. And yet Bill Gates was young and inexperienced and had no business background, and he seems to have done ok. Steve Jobs got booted out of his own company by someone mature and experienced, with a business background, who then proceeded to ruin the company. So I think people who are mature and experienced, with a business background, may be overrated. We used to call these guys “newscasters,” because they had neat hair and spoke in deep, confident voices, and generally didn’t know much more than they read on the teleprompter.

We talked to a number of VCs, but eventually we ended up financing our startup entirely with angel money. The main reason was that we feared a brand-name VC firm would stick us with a newscaster as part of the deal. That might have been ok if he was content to limit himself to talking to the press, but what if he wanted to have a say in running the company? That would have led to disaster, because our software was so complex. We were a company whose whole m.o. was to win through better technology. The strategic decisions were mostly decisions about technology, and we didn’t need any help with those.

This was also one reason we didn’t go public. Back in 1998 our CFO tried to talk me into it. In those days you could go public as a dogfood portal, so as a company with a real product and real revenues, we might have done well. But I feared it would have meant taking on a newscaster– someone who, as they say, “can talk Wall Street’s language.”

I’m happy to see Google is bucking that trend. They didn’t talk Wall Street’s language when they did their IPO, and Wall Street didn’t buy. And now Wall Street is collectively kicking itself. They’ll pay attention next time. Wall Street learns new languages fast when money is involved.

You have more leverage negotiating with VCs than you realize. The reason is other VCs. I know a number of VCs now, and when you talk to them you realize that it’s a seller’s market. Even now there is too much money chasing too few good deals.

VCs form a pyramid. At the top are famous ones like Sequoia and Kleiner Perkins, but beneath those are a huge number you’ve never heard of. What they all have in common is that a dollar from them is worth one dollar. Most VCs will tell you that they don’t just provide money, but connections and advice. If you’re talking to Vinod Khosla or John Doerr or Mike Moritz, this is true. But such advice and connections can come very expensive. And as you go down the food chain the VCs get rapidly dumber. A few steps down from the top you’re basically talking to bankers who’ve picked up a few new vocabulary words from reading Wired. (Does your product use XML?) So I’d advise you to be skeptical about claims of experience and connections. Basically, a VC is a source of money. I’d be inclined to go with whoever offered the most money the soonest with the least strings attached.

You may wonder how much to tell VCs. And you should, because some of them may one day be funding your competitors. I think the best plan is not to be overtly secretive, but not to tell them everything either. After all, as most VCs say, they’re more interested in the people than the ideas. The main reason they want to talk about your idea is to judge you, not the idea. So as long as you seem like you know what you’re doing, you can probably keep a few things back from them. [6]

Talk to as many VCs as you can, even if you don’t want their money, because a) they may be on the board of someone who will buy you, and b) if you seem impressive, they’ll be discouraged from investing in your competitors. The most efficient way to reach VCs, especially if you only want them to know about you and don’t want their money, is at the conferences that are occasionally organized for startups to present to them.

Not Spending It

When and if you get an infusion of real money from investors, what should you do with it? Not spend it, that’s what. In nearly every startup that fails, the proximate cause is running out of money. Usually there is something deeper wrong. But even a proximate cause of death is worth trying hard to avoid.

During the Bubble many startups tried to “get big fast.” Ideally this meant getting a lot of customers fast. But it was easy for the meaning to slide over into hiring a lot of people fast.

Of the two versions, the one where you get a lot of customers fast is of course preferable. But even that may be overrated. The idea is to get there first and get all the users, leaving none for competitors. But I think in most businesses the advantages of being first to market are not so overwhelmingly great. Google is again a case in point. When they appeared it seemed as if search was a mature market, dominated by big players who’d spent millions to build their brands: Yahoo, Lycos, Excite, Infoseek, Altavista, Inktomi. Surely 1998 was a little late to arrive at the party.

But as the founders of Google knew, brand is worth next to nothing in the search business. You can come along at any point and make something better, and users will gradually seep over to you. As if to emphasize the point, Google never did any advertising. They’re like dealers; they sell the stuff, but they know better than to use it themselves.

The competitors Google buried would have done better to spend those millions improving their software. Future startups should learn from that mistake. Unless you’re in a market where products are as undifferentiated as cigarettes or vodka or laundry detergent, spending a lot on brand advertising is a sign of breakage. And few if any Web businesses are so undifferentiated. The dating sites are running big ad campaigns right now, which is all the more evidence they’re ripe for the picking. (Fee, fie, fo, fum, I smell a company run by marketing guys.)

We were compelled by circumstances to grow slowly, and in retrospect it was a good thing. The founders all learned to do every job in the company. As well as writing software, I had to do sales and customer support. At sales I was not very good. I was persistent, but I didn’t have the smoothness of a good salesman. My message to potential customers was: you’d be stupid not to sell online, and if you sell online you’d be stupid to use anyone else’s software. Both statements were true, but that’s not the way to convince people.

I was great at customer support though. Imagine talking to a customer support person who not only knew everything about the product, but would apologize abjectly if there was a bug, and then fix it immediately, while you were on the phone with them. Customers loved us. And we loved them, because when you’re growing slow by word of mouth, your first batch of users are the ones who were smart enough to find you by themselves. There is nothing more valuable, in the early stages of a startup, than smart users. If you listen to them, they’ll tell you exactly how to make a winning product. And not only will they give you this advice for free, they’ll pay you.

We officially launched in early 1996. By the end of that year we had about 70 users. Since this was the era of “get big fast,” I worried about how small and obscure we were. But in fact we were doing exactly the right thing. Once you get big (in users or employees) it gets hard to change your product. That year was effectively a laboratory for improving our software. By the end of it, we were so far ahead of our competitors that they never had a hope of catching up. And since all the hackers had spent many hours talking to users, we understood online commerce way better than anyone else.

That’s the key to success as a startup. There is nothing more important than understanding your business. You might think that anyone in a business must, ex officio, understand it. Far from it. Google’s secret weapon was simply that they understood search. I was working for Yahoo when Google appeared, and Yahoo didn’t understand search. I know because I once tried to convince the powers that be that we had to make search better, and I got in reply what was then the party line about it: that Yahoo was no longer a mere “search engine.” Search was now only a small percentage of our page views, less than one month’s growth, and now that we were established as a “media company,” or “portal,” or whatever we were, search could safely be allowed to wither and drop off, like an umbilical cord.

Well, a small fraction of page views they may be, but they are an important fraction, because they are the page views that Web sessions start with. I think Yahoo gets that now.

Google understands a few other things most Web companies still don’t. The most important is that you should put users before advertisers, even though the advertisers are paying and users aren’t. One of my favorite bumper stickers reads “if the people lead, the leaders will follow.” Paraphrased for the Web, this becomes “get all the users, and the advertisers will follow.” More generally, design your product to please users first, and then think about how to make money from it. If you don’t put users first, you leave a gap for competitors who do.

To make something users love, you have to understand them. And the bigger you are, the harder that is. So I say “get big slow.” The slower you burn through your funding, the more time you have to learn.

The other reason to spend money slowly is to encourage a culture of cheapness. That’s something Yahoo did understand. David Filo’s title was “Chief Yahoo,” but he was proud that his unofficial title was “Cheap Yahoo.” Soon after we arrived at Yahoo, we got an email from Filo, who had been crawling around our directory hierarchy, asking if it was really necessary to store so much of our data on expensive RAID drives. I was impressed by that. Yahoo’s market cap then was already in the billions, and they were still worrying about wasting a few gigs of disk space.

When you get a couple million dollars from a VC firm, you tend to feel rich. It’s important to realize you’re not. A rich company is one with large revenues. This money isn’t revenue. It’s money investors have given you in the hope you’ll be able to generate revenues. So despite those millions in the bank, you’re still poor.

For most startups the model should be grad student, not law firm. Aim for cool and cheap, not expensive and impressive. For us the test of whether a startup understood this was whether they had Aeron chairs. The Aeron came out during the Bubble and was very popular with startups. Especially the type, all too common then, that was like a bunch of kids playing house with money supplied by VCs. We had office chairs so cheap that the arms all fell off. This was slightly embarrassing at the time, but in retrospect the grad-studenty atmosphere of our office was another of those things we did right without knowing it.

Our offices were in a wooden triple-decker in Harvard Square. It had been an apartment until about the 1970s, and there was still a claw-footed bathtub in the bathroom. It must once have been inhabited by someone fairly eccentric, because a lot of the chinks in the walls were stuffed with aluminum foil, as if to protect against cosmic rays. When eminent visitors came to see us, we were a bit sheepish about the low production values. But in fact that place was the perfect space for a startup. We felt like our role was to be impudent underdogs instead of corporate stuffed shirts, and that is exactly the spirit you want.

An apartment is also the right kind of place for developing software. Cube farms suck for that, as you’ve probably discovered if you’ve tried it. Ever notice how much easier it is to hack at home than at work? So why not make work more like home?

When you’re looking for space for a startup, don’t feel that it has to look professional. Professional means doing good work, not elevators and glass walls. I’d advise most startups to avoid corporate space at first and just rent an apartment. You want to live at the office in a startup, so why not have a place designed to be lived in as your office?

Besides being cheaper and better to work in, apartments tend to be in better locations than office buildings. And for a startup location is very important. The key to productivity is for people to come back to work after dinner. Those hours after the phone stops ringing are by far the best for getting work done. Great things happen when a group of employees go out to dinner together, talk over ideas, and then come back to their offices to implement them. So you want to be in a place where there are a lot of restaurants around, not some dreary office park that’s a wasteland after 6:00 PM. Once a company shifts over into the model where everyone drives home to the suburbs for dinner, however late, you’ve lost something extraordinarily valuable. God help you if you actually start in that mode.

If I were going to start a startup today, there are only three places I’d consider doing it: on the Red Line near Central, Harvard, or Davis Squares (Kendall is too sterile); in Palo Alto on University or California Aves; and in Berkeley immediately north or south of campus. These are the only places I know that have the right kind of vibe.

The most important way to not spend money is by not hiring people. I may be an extremist, but I think hiring people is the worst thing a company can do. To start with, people are a recurring expense, which is the worst kind. They also tend to cause you to grow out of your space, and perhaps even move to the sort of uncool office building that will make your software worse. But worst of all, they slow you down: instead of sticking your head in someone’s office and checking out an idea with them, eight people have to have a meeting about it. So the fewer people you can hire, the better.

During the Bubble a lot of startups had the opposite policy. They wanted to get “staffed up” as soon as possible, as if you couldn’t get anything done unless there was someone with the corresponding job title. That’s big company thinking. Don’t hire people to fill the gaps in some a priori org chart. The only reason to hire someone is to do something you’d like to do but can’t.

If hiring unnecessary people is expensive and slows you down, why do nearly all companies do it? I think the main reason is that people like the idea of having a lot of people working for them. This weakness often extends right up to the CEO. If you ever end up running a company, you’ll find the most common question people ask is how many employees you have. This is their way of weighing you. It’s not just random people who ask this; even reporters do. And they’re going to be a lot more impressed if the answer is a thousand than if it’s ten.

This is ridiculous, really. If two companies have the same revenues, it’s the one with fewer employees that’s more impressive. When people used to ask me how many people our startup had, and I answered “twenty,” I could see them thinking that we didn’t count for much. I used to want to add “but our main competitor, whose ass we regularly kick, has a hundred and forty, so can we have credit for the larger of the two numbers?”

As with office space, the number of your employees is a choice between seeming impressive, and being impressive. Any of you who were nerds in high school know about this choice. Keep doing it when you start a company.

Should You?

But should you start a company? Are you the right sort of person to do it? If you are, is it worth it?

More people are the right sort of person to start a startup than realize it. That’s the main reason I wrote this. There could be ten times more startups than there are, and that would probably be a good thing.

I was, I now realize, exactly the right sort of person to start a startup. But the idea terrified me at first. I was forced into it because I was a Lisp hacker. The company I’d been consulting for seemed to be running into trouble, and there were not a lot of other companies using Lisp. Since I couldn’t bear the thought of programming in another language (this was 1995, remember, when “another language” meant C++) the only option seemed to be to start a new company using Lisp.

I realize this sounds far-fetched, but if you’re a Lisp hacker you’ll know what I mean. And if the idea of starting a startup frightened me so much that I only did it out of necessity, there must be a lot of people who would be good at it but who are too intimidated to try.

So who should start a startup? Someone who is a good hacker, between about 23 and 38, and who wants to solve the money problem in one shot instead of getting paid gradually over a conventional working life.

I can’t say precisely what a good hacker is. At a first rate university this might include the top half of computer science majors. Though of course you don’t have to be a CS major to be a hacker; I was a philosophy major in college.

It’s hard to tell whether you’re a good hacker, especially when you’re young. Fortunately the process of starting startups tends to select them automatically. What drives people to start startups is (or should be) looking at existing technology and thinking, don’t these guys realize they should be doing x, y, and z? And that’s also a sign that one is a good hacker.

I put the lower bound at 23 not because there’s something that doesn’t happen to your brain till then, but because you need to see what it’s like in an existing business before you try running your own. The business doesn’t have to be a startup. I spent a year working for a software company to pay off my college loans. It was the worst year of my adult life, but I learned, without realizing it at the time, a lot of valuable lessons about the software business. In this case they were mostly negative lessons: don’t have a lot of meetings; don’t have chunks of code that multiple people own; don’t have a sales guy running the company; don’t make a high-end product; don’t let your code get too big; don’t leave finding bugs to QA people; don’t go too long between releases; don’t isolate developers from users; don’t move from Cambridge to Route 128; and so on. [7] But negative lessons are just as valuable as positive ones. Perhaps even more valuable: it’s hard to repeat a brilliant performance, but it’s straightforward to avoid errors. [8]

The other reason it’s hard to start a company before 23 is that people won’t take you seriously. VCs won’t trust you, and will try to reduce you to a mascot as a condition of funding. Customers will worry you’re going to flake out and leave them stranded. Even you yourself, unless you’re very unusual, will feel your age to some degree; you’ll find it awkward to be the boss of someone much older than you, and if you’re 21, hiring only people younger rather limits your options.

Some people could probably start a company at 18 if they wanted to. Bill Gates was 19 when he and Paul Allen started Microsoft. (Paul Allen was 22, though, and that probably made a difference.) So if you’re thinking, I don’t care what he says, I’m going to start a company now, you may be the sort of person who could get away with it.

The other cutoff, 38, has a lot more play in it. One reason I put it there is that I don’t think many people have the physical stamina much past that age. I used to work till 2:00 or 3:00 AM every night, seven days a week. I don’t know if I could do that now.

Also, startups are a big risk financially. If you try something that blows up and leaves you broke at 26, big deal; a lot of 26 year olds are broke. By 38 you can’t take so many risks– especially if you have kids.

My final test may be the most restrictive. Do you actually want to start a startup? What it amounts to, economically, is compressing your working life into the smallest possible space. Instead of working at an ordinary rate for 40 years, you work like hell for four. And maybe end up with nothing– though in that case it probably won’t take four years.

During this time you’ll do little but work, because when you’re not working, your competitors will be. My only leisure activities were running, which I needed to do to keep working anyway, and about fifteen minutes of reading a night. I had a girlfriend for a total of two months during that three year period. Every couple weeks I would take a few hours off to visit a used bookshop or go to a friend’s house for dinner. I went to visit my family twice. Otherwise I just worked.

Working was often fun, because the people I worked with were some of my best friends. Sometimes it was even technically interesting. But only about 10% of the time. The best I can say for the other 90% is that some of it is funnier in hindsight than it seemed then. Like the time the power went off in Cambridge for about six hours, and we made the mistake of trying to start a gasoline powered generator inside our offices. I won’t try that again.

I don’t think the amount of bullshit you have to deal with in a startup is more than you’d endure in an ordinary working life. It’s probably less, in fact; it just seems like a lot because it’s compressed into a short period. So mainly what a startup buys you is time. That’s the way to think about it if you’re trying to decide whether to start one. If you’re the sort of person who would like to solve the money problem once and for all instead of working for a salary for 40 years, then a startup makes sense.

For a lot of people the conflict is between startups and graduate school. Grad students are just the age, and just the sort of people, to start software startups. You may worry that if you do you’ll blow your chances of an academic career. But it’s possible to be part of a startup and stay in grad school, especially at first. Two of our three original hackers were in grad school the whole time, and both got their degrees. There are few sources of energy so powerful as a procrastinating grad student.

If you do have to leave grad school, in the worst case it won’t be for too long. If a startup fails, it will probably fail quickly enough that you can return to academic life. And if it succeeds, you may find you no longer have such a burning desire to be an assistant professor.

If you want to do it, do it. Starting a startup is not the great mystery it seems from outside. It’s not something you have to know about “business” to do. Build something users love, and spend less than you make. How hard is that?

Notes

[1] Google’s revenues are about two billion a year, but half comes from ads on other sites.

[2] One advantage startups have over established companies is that there are no discrimination laws about starting businesses. For example, I would be reluctant to start a startup with a woman who had small children, or was likely to have them soon. But you’re not allowed to ask prospective employees if they plan to have kids soon. Believe it or not, under current US law, you’re not even allowed to discriminate on the basis of intelligence. Whereas when you’re starting a company, you can discriminate on any basis you want about who you start it with.

[3] Learning to hack is a lot cheaper than business school, because you can do it mostly on your own. For the price of a Linux box, a copy of K&R, and a few hours of advice from your neighbor’s fifteen year old son, you’ll be well on your way.

[4] Corollary: Avoid starting a startup to sell things to the biggest company of all, the government. Yes, there are lots of opportunities to sell them technology. But let someone else start those startups.

[5] A friend who started a company in Germany told me they do care about the paperwork there, and that there’s more of it. Which helps explain why there are not more startups in Germany.

[6] The same goes for companies that seem to want to acquire you. There will be a few that are only pretending to in order to pick your brains. But you can never tell for sure which these are, so the best approach is to seem entirely open, but to fail to mention a few critical technical secrets.

[7] I was as bad an employee as this place was a company. I apologize to anyone who had to work with me there.

[8] You could probably write a book about how to succeed in business by doing everything in exactly the opposite way from the DMV.

Thanks to Trevor Blackwell, Sarah Harlin, Jessica Livingston, and Robert Morris for reading drafts of this essay, and to Steve Melendez and Gregory Price for inviting me to speak.

Sony’s Sudden Samurai(ZT)

Friday, March 11th, 2005

Stringer has to lay off more workers, especially in high-cost Japan. Analysts estimate as many as 10,000 more jobs have to go. That will cost plenty: Severance deals in Japan often involve lump-sum payments of 24 months. While Sony already sources plenty of electronic gizmos from factories in Asia, it will have to raise that ratio without allowing quality to suffer.

The restructuring goals have to be announced quickly — before the summer — if Stringer wants to sustain any credibility. In doing so, he would be borrowing a page from the playbook of Ghosn, who announced clear cost-cutting targets shortly after taking over at Nissan. (Stringer plans to consult with Ghosn.)

A key silo issue is the role of Ken Kutaragi, the official Sony bad boy. Kutaragi created the PlayStation in 1994 and has run the game unit ever since. His gang delivered an astounding 68% of Sony’s $650 million in operating profits last year. In the recent power shift, he was knocked off the board. With his brash manner, “Ken doesn’t have a lot of friends in the home office,” says one insider. But Stringer should rise above that and find a suitable cross-boundary role for one of Sony’s most creative dynamos.

Sony’s Sudden Samurai

Four Fixes That Non-Techie, Non-Japanese CEO Howard Stringer Must Do To Rev Up Growth At The Flagging Electronics And Entertainment Colossus

It wasn’t as far-fetched as, say, a geeky high school student morphing overnight into your web-spinning, friendly, neighborhood Spider-Man. But the Mar. 7 announcement that Sir Howard Stringer would take over management control of Sony (SNE), a $68 billion consumer-electronics and entertainment colossus, came pretty close to defying belief in Japan. Sure, Sony is a much-diminished force. But was it so desperate it needed to turn to a non-techie gaijin, a former CBS television news producer who speaks no Japanese and who plans to run the show mostly from New York, not Tokyo?Outgoing Sony CEO and Chairman Nobuyuki Idei says he handpicked Stringer, 63, based on his undisputed success as head of Sony’s U.S. music and film operations. It helped, no doubt, that he led a consortium to buy the fabled Metro-Goldwyn Mayer (MGM) studio for $5 billion last fall, beating out Time Warner (TWX). With Sony’s operations so enmeshed in the U.S. and its brand so well known around the world, “there is no reason why management should be Japanese,” Idei maintains.

But there’s also no obvious reason Sony should remain the company it is. Stringer has to convince skeptical insiders and outside investors that its warring fiefdoms can finally be quelled and forced into a coherent company. If not, a growing pool of non-Japanese investors may simply insist on unlocking the value of Sony’s parts through some sort of breakup. Insiders say a stock sale of Sony’s Hollywood studio is already a live issue within the company.

BOTH SIDES NOW. Stringer vows instead that, on his watch, Sony will finally achieve the long-promised magic of convergence between its disparate entertainment and consumer-electronics units (see BW Online, 3/10/05, “Stringer on ‘the Sony Spirit’”). If this company were American and not Japanese, the board of directors would probably have forced a drastic solution a long time ago.

Can Sir Howard succeed where Idei so visibly failed? Look at the two sides of the balance sheet. On the negative side: Stringer lacks technical depth in electronics. He cannot possibly have a hands-on role in a thorny restructuring in Japan if, as planned, he remains in New York. Most troubling, the road map he is following is the one Sony has been presenting to the world for the past 10 years: to find the synergies among movies, music, games, and gadgets, including many that have yet to be invented.

But there are pluses as well. As a foreigner with much charismatic appeal, Stringer may be able to impose Western management practices that could radically reshape and revive Sony (see BW Online, 3/10/05, “The Wild, Wild East”). “In a sense,” he says, “it’s easier for me as an outsider to execute, provided I find a way to enlist the support of the employees.” He also plans to spend at least one week every month in Tokyo.

When he’s there, Stringer will be working with some of the world’s most creative hardware designers, robot maniacs, toysters, hackers, and other crackerjack nerds. Sony is still a design and innovation hot spot. “The problem is not an absence of great engineers or the absence of great ideas,” says Stringer. What’s more, the directors and their advisers — including internationalists such as Peter G. Peterson, senior-chairman of the private equity firm Blackstone Group, Nissan (NSANY) CEO Carlos Ghosn, and Yotaro Kobayashi, chairman of Fuji Xerox — are firmly behind the new CEO. “I happen to think Stringer is easily the best choice here,” says Peterson.

Stringer calls the Sony brand “one of the 20th century’s greatest creations.” If it is going to survive in the 21st, here is what he must do — and quickly:

Halt the Slide in Consumer Electronics

In 2003, Idei set a goal to shave $3.2 billion from Sony’s cost structure, most of it from electronics, by eliminating 20,000 jobs, or 13% of the workforce, standardizing parts, and cutting the number of global suppliers from 4,700 to 1,000 by March, 2007. Sony is on target to hit that goal, but it’s not enough: The electronics division will probably lose $288 million in the coming fiscal year ending Mar. 31. It’s losing sales and profits to rivals about as fast as it cuts costs. And it is resorting to desperate discounting to hold market share. Last fall the company slashed prices on its liquid-crystal display (LCD) rear-view projection sets to undercut no-name Chinese brands.

Stringer has to lay off more workers, especially in high-cost Japan. Analysts estimate as many as 10,000 more jobs have to go. That will cost plenty: Severance deals in Japan often involve lump-sum payments of 24 months. While Sony already sources plenty of electronic gizmos from factories in Asia, it will have to raise that ratio without allowing quality to suffer.

The restructuring goals have to be announced quickly — before the summer — if Stringer wants to sustain any credibility. In doing so, he would be borrowing a page from the playbook of Ghosn, who announced clear cost-cutting targets shortly after taking over at Nissan. (Stringer plans to consult with Ghosn.)

The new CEO must also make it clear that there are consequences for executives who fail to deliver. He seems to recognize that. “I cannot allow the generosity of Sony’s [culture] to resist certain changes,” he says. “Kindness, in the end, can kill a company.”

The good news: Stringer has experience. He whacked $700 million a year out of U.S. operations since 2001 and overhauled the studio operation by cutting TV producer deals and sharing costs on films. “It is a mistake to underestimate [him],” says MGM Chairman Alex Yemenidjian.

Nevertheless, much of the nasty work of restructuring electronics will have to be done remotely. Japanese deputies will have to wield the ax — and overcome Japan’s entrenched culture of accommodation and face-saving. Right now, the ax-man role seems to fall to Executive Deputy President Ryoji Chubachi, whom Idei has described as a good listener and consensus builder. The next three months will test his mettle.

Come Up with Some New Hits — Like Yesterday

Sony is already making some of the right moves in cranking out novel products that consumers want. It’s reaching out to other companies to share the burden of developing new technology. And in at least a few cases it’s staying ahead of the pack. One example is a portable version of the PlayStation, which hits the U.S. market this month, and the next generation console, PlayStation3. This game machine will run on a superfast chip called Cell, which Sony developed in a partnership with Toshiba (TOSBF) and IBM (IBM).

Sony Ericsson Mobile Communications, a joint venture in cell phones, has gotten Sony back into the handset game. Sony struck a joint venture with archrival Samsung last year to manufacture high-end LCD panels for flat-screen TVs. And Sony has fielded a plausible bid to dominate the next generation of high-definition DVDs, with its Blu-ray format. In its camp: Samsung, Panasonic (MC), Dell (DELL), and Disney (DIS).

Partnerships speed up product development. But Stringer still has to banish some old-fashioned thinking, like trying to control the market with proprietary technology. When Sony launched its answer to Apple’s (APPL) iPod, Sony made it impossible for customers to play songs in formats other than its own.

Now the world of online video is emerging, and once again Sony seems stuck in the same groove again. Its solution for sharing video among multiple devices is an approach called Giga Pocket that appears to work well only with Sony gear. Two years down the road, video could be bigger than music, and Sony could be a major player. But it needs to throw its full weight behind industry standards and depend on the excellence of its products — rather than lock-in — to win consumers.

Finally, Sony should do less to achieve more. Of the hundreds of different products its factories exhale each month, only a handful are real profit makers. As Stringer puts it, “Sony is battling on a very broad front…. [We] are going to have to look at the balance sheet to see if there are too many winners and losers.”

Crush the Silos Inside Sony

There’s no doubt Sony has the most enthralling assets of any entertainment company. But even Sir Howard admits that Sony needs “better integration between our services and our device portfolio.” Translation: Studio execs and hardware geeks don’t talk.

Stringer has to set up a framework where executives around the world from games, music, movies, and hardware meet often, hatch plans, set goals, and — if they fall behind — take responsibility. If that means planting cosseted Hollywood execs in stiff, white-collar environments in Tokyo for six months at a stretch, so be it. If senior staff can’t meet these requirements, Sony shouldn’t be the right home for them.

Breaking the silos is probably the hardest task Stringer faces. The Sony factions are as wily as they come. Back in 2002, Idei and other senior executives came up with the sensible idea of selling off its Sony Life insurance division to General Electric (GE). It was profitable but made little sense for a consumer-electronics giant. There was just one catch: Sony Life execs rebelled, leaked nasty stories to the Japanese press about Idei, and forced Sony to cave.

Stringer thinks the ammunition is in place to blow up some silos. Phil Wiser, Sony’s chief technology officer in North America, is deep inside the inner circle of engineers in Tokyo. And, Stringer adds, “there’s no longer resistance to content people participating in everything.” The Welshman has pushed hard to break down resistance inside U.S. operations, especially between the movie studio and the games and electronics divisions. “Howard is pretty insistent about supporting the other parts of the company, ” says Michael Lynton, Sony Pictures Entertainment chairman.

Stringer’s lieutenants are now looking forward to such connections with Japan. “Tokyo is now Howard, so I think we’ll see ever more co-operation between music and electronics,” says Andrew Lack, CEO of Sony BMG Entertainment.

A key silo issue is the role of Ken Kutaragi, the official Sony bad boy. Kutaragi created the PlayStation in 1994 and has run the game unit ever since. His gang delivered an astounding 68% of Sony’s $650 million in operating profits last year. In the recent power shift, he was knocked off the board. With his brash manner, “Ken doesn’t have a lot of friends in the home office,” says one insider. But Stringer should rise above that and find a suitable cross-boundary role for one of Sony’s most creative dynamos.

Think the Unthinkable

What if Stringer fails to tease out the synergies that would elevate Sony — and what if Sony’s notorious factions defy his efforts? As Stringer himself concedes, “the worst nightmare would be passive resistance.”

If it happens, the chief should go to the next step and plan an orderly breakup of the company. A stock offering of the studio would be snapped up, considering the good job Stringer’s lieutenants have done in containing costs and producing hits like Spider-Man. Games could be a stand-alone company. And if electronics went out on its own, management could focus on cutting costs and rolling out new products. Silicon Valley has murmured that parts of Sony would fit nicely with Apple.

A bust-up, of course, is the last thing on the mind of Sony’s rank and file. “We’ve been blasted the last couple of years for not having a Michael Dell in charge,” as one Sony insider puts it. “Here is the face and voice of a powerful figure running a powerful company.” It’s certainly the most audacious management call in Sony’s 59-year run. If Stringer can’t reboot Sony at this point, it is hard to think who could.

Stringer on “the Sony Spirit” (ZT)

Friday, March 11th, 2005

Stringer on “the Sony Spirit”

The new, New York-based boss explains why he thinks the Japanese giant has what it needs to succeed in the Digital Age

More than 13,000 air miles and five days later, Sony’s newly anointed Chairman and CEO Howard Stringer was still going strong in his Madison Avenue offices on the afternoon of Mar. 9. What had preceded was a flight on Saturday from Britain to Tokyo, meetings on Sunday with Sony (SNE ) executive staff, a press conference Monday announcing his ascension, and a return flight on Wednesday morning, Tokyo time. After a quick shower, the 63-year-old Welshman was back at his desk.

In his first extensive interview since news of his appointment broke on Mar. 6, Stringer spoke to BusinessWeek Media editor Tom Lowry about his whirlwind week and his plans to revitalize Sony. Here are edited excerpts from that conversation:

Q: As a foreigner coming in to run a company with a very established culture, you face big challenges, particularly in trying to halt Sony’s slide in consumer electronics. What’s your plan?
A:
When a company gets to be the size of Sony and revenue growth slows, it makes it very hard for young, dynamic people to move up the corporate ladder. How you change that in a culture where everybody has known each other for most of their working lives is the task, especially at the senior level. The loyalty within Sony is quite extraordinary, and that’s a remarkable thing. Some of that has to be sustained because it’s part of the Sony spirit.

But there’s a hunger to reward people more efficiently and to make people accountable more effectively and to bring the next generation into the mainline because they’ll be the ones to design the cool products.

Q: Has somebody else taken on the kind of challenge you’re taking on who you might want to emulate, like Nissan (NSANY ) CEO Carlos Ghosn, for example?
A:
Yes. Carlos is on our board. Unfortunately, he hasn’t attended any of our meetings in the last six months because of his own crisis. But I am going to e-mail him later today to ask him to please give me some time…. I’m dying to talk to him about how you achieve what you need to achieve.

I cannot allow the generosity of Sony to resist particular changes because kindness, in the end, can kill a company. Everybody wants change. Everybody is talking in unison. The question is execution.

In a sense, it’s easier for me as an outsider to execute, provided I find a way to enlist the support of the employees. The worst nightmare would be passive resistance. I have no reason to believe that would be plausible. I think I have goodwill. Frankly, I was surprised at how generous the Japanese press has been to the idea of a foreigner running Sony.

Q: Is there a plan to hire more designers, engineers, inventors to help Sony recapture the magic?
A:
No, you don’t need it. It’s not about the absence of great engineers or the absence of great ideas. It’s about the orchestration of the engineering groups and deploying them more effectively. And deciding just how many products we do. Unlike almost any other company, we are in every area.

So in the Digital Age you can be targeted more aggressively [by your rivals]. You have Kodak (EK ) and Canon (CAJ ) on the camera side. You have Dell (DELL ) and HP (HPQ ) on the computer side. You have Philips (PHLKFM), the Chinese, Samsung knocking on the door on the TV side. Effectively, Sony is battling on a very broad front. That may be one way to do it, but you’re going to have to look at the balance sheet to see if there are too many winners and losers this way.

Q: How will you roll out products more quickly, a criticism of Sony in recent years?
A:
It’s an interesting question about starting in Tokyo and getting somewhere else. The [Sony] design center in Tokyo is dazzling, but we haven’t been able to isolate the star items and capture the sense, in Tokyo particularly, that we are a cool company. Oddly enough, all the polls that say that’s true in Japan don’t apply here in the U.S. The aggregate brand here is stronger because it is an aggregate brand. It’s much less device-centric than Tokyo. This culture knows we produce music, movies, and TV shows. In other words, in regard to problems with the brand, we can buy a lot of time here because of the scope of the brand.

Q: How can you avoid being licked by iPods when it comes to portable video devices?
A:
IPod is a great device, but it doesn’t sell us a helluva lot of content. What we didn’t do well, that Steve Jobs did, was iTunes. We have excellent hardware and content, but we need to improve our client software and have better integration between our services and our device portfolio.

We have a range of devices coming up in this aspect of the market, and we are pushing interoperability. We have a range of content, which has come from PlayStation and some from other operating companies.

Everybody learned the lesson. iPod was like a hanging: It concentrates the mind wonderfully. We’re not going to fail with [audio/video devices], so it will be very competitive. We will put the muscle behind it with advertising. We got so discouraged that we pulled back on advertising in the past. You have to advertise in good times and bad.

Q: How will you marry content and technology more seamlessly?
A:
Phil Wiser, our chief technology officer, is working on the inside at the center of the engineers’ circle. So the range of cooperation of representatives of content and hardware has gathered great momentum. There’s no longer resistance to content participating in everything.

You know we’re releasing a million UMDs [Universal Media Discs] of Spiderman with music videos to go with the sale of PSPs [PlayStation Portable]. One of the advantages of being in this job is that no one will resist me on this. We have to make each other look stronger, and we don’t have to worry about whose balance sheet looks stronger. What we have to do is all for one, and one for all, as Idei said the other day.

[Sony Corp. of America] paid for the million Spiderman UMDs, but it all comes back to the same company — and that umbrella is something that has taken a long time to design and get acceptance. It’s the fragmented nature of the operating companies that made us slow to conquer the digital world.

Q: You may already have the distinction of having more air miles than any other media executive. Give us some sense of what your schedule will look like as chairman of Sony.
A:
I will probably spend at least one week a month — and sometimes through the weekend — in Tokyo. I used to spend a week a month there when I first started but reduced my trips to about six or seven times a year. And the senior executives will travel more frequently to New York or meet me in London. We’ill have a transcontinental modus operandi.

Q: But won’t it be hard to run this company without being in Tokyo full-time?
A:
Listen, I run two entertainment companies, and I’m in Hollywood once a month. The fact is that I have such strong management in place that I don’t need to micromanage. Take Andy Lack, who’s in the same building as I am [in New York], but he has done all this cost-cutting and layoffs at Sony BMG without a bit of help from me, except a kind word every once in awhile.

We now have most sophisticated video-conferencing the world. We have [the new chief of the electronics division Ryoji] Chubachi in place to execute all the management changes, and I will be in touch with him all the time. It’s not like when I leave Japan, I disappear.

Q: What’s the timing of your plan. You’re 63 now. Will it be a three-year, four-year task?
A:
It will be a long commitment.

Q: If you see that the plan isn’t working and there’s outside pressure from investors, would you consider breaking apart the company?
A:
Whether you unlock value in a company by that method is something you always have to look at. But at the moment, I’m trying to demonstrate the advantages of integration and working together. There are targets of opportunity for us to work together and get it right together.

I say I don’t want to split things apart unless there’s some consolidated opportunity down the road because the [content and electronics sides] can help each other. I believe that wholeheartedly. It was something of a disadvantage in the early going, but everybody gets it now. The message is clear. The advantage of me at the content company is that I can really just say “let’s just do it.”


Edited by Beth Belton

索尼任命外国人担任其首席执行长 (ZT)

Tuesday, March 8th, 2005

索尼任命外国人担任其首席执行长

据消息人士透露,索尼公司(Sony Corp.)董事会已经批准任命美国业务负责人霍华德·施均格(Howard Stringer)接替出井伸之(Nobuyuki Idei)担任该公司董事长兼首席执行长。董事会还批准执行副总裁中钵良治(Ryoji Chubachi)接替安藤国威(Kunitake Ando)的总裁职务。

这是索尼公司59年历史当中最剧烈的一次管理层变动,显示该公司意识到在对核心的消费者电子业务进行转型的过程中急切需要进行公司变革。互联网和数字音乐以及其他娱乐内容的普及为新一代设备的出现铺平了道路,但是索尼常常落后于竞争对手。

施均格将是继卡洛斯·戈恩(Carlos Ghosn)执掌日产汽车(Nissan Motor Corp.)之后又一位担任一家大型日本公司掌门人的外国人。

施均格的最大挑战将是振兴索尼的电子产品业务,该业务上一季度收入占索尼总收入的70%,但营业利润仅占总营业利润的36%。

选择施均格是索尼“离经叛道”之举,这不仅仅是因为施均格不是一位日本人,不会讲日语。喜欢交际的施均格在CBS News时是Dan Rather的制作人,没有任何工程技术背景,这对于索尼这家主要销售额仍来自电视机和音乐播放器等硬件的公司来说是一个巨大挑战。尽管施均格掌管索尼的美国业务,但是他最近更多的时间呆在英格兰,目前他的妻子和孩子都居住在那里。

现年63岁的施均格完成了一项看似不可能的任务--扭转索尼的美国娱乐业务,并藉此在索尼声名鹊起。10年前,索尼为好莱坞电影公司冲减了32亿美元。在施均格的带领下,索尼精简了其电影和音乐业务,削减了数百个职位。Sony Pictures Entertainment出品了《蜘蛛侠》(Spider-Man)等全球热卖影片。在去年10-12月季度,索尼的电影业务录得了186亿日圆(1.776亿美元)的营运利润,占索尼总营运利润的13%。

施均格还说服东京大力扩展内容。索尼去年率领一个投资团体收购了米高梅(Metro-Goldwyn-Mayer Inc.),由此使该公司获得了制作数千部新DVD电影的权利。同时,Sony Music Entertainment还与贝塔斯曼集团(Bertelsmann AG)的BMG进行了合并。

选择中钵良治担任总裁旨在弥补施均格在硬件方面的经验不足。中钵良治是索尼的一位职业工程师,现在负责电池、光学摄像管和其他一些关键设备的制造业务。

压力与日俱增

当前,索尼公司内部对公司高层以及他们带领公司度过电子产品行业目前所面临的动荡不安和竞争加剧时期的能力日益失望。

尽管许多批评是针对出井伸之而来,但是消息人士称出井伸之本人也在寻找重组公司以及注入更大紧迫感的方法。

索尼高层面临的压力在2003年4月份骤然增加,当时该公司降低了其利润预期,并表示其核心的电子产品业务面临严重问题,该消息导致其股价大幅下挫。

在所谓这个“索尼冲击波”发生数月后,出井伸之提出了一个雄心勃勃的振兴计划,根据该计划,索尼将进行大规模重组,对产品进行大胆创新,目标是到2007年3月份营运利润率达到10%。他任命索尼PlayStation视频游戏业务的创办人久多良木健(Ken Kutaragi)负责家庭电子产品业务。随后,出井伸之宣布改变公司战略,表示将对其产品中使用的半导体和其他关键设备投入巨资,并对业务部门和人员配置进行重组,此举导致数千名日本员工选择提早退休。

但是两年过去了,索尼的电子产品利润仍然未见起色,组织重组和裁员不仅未令业务运营大幅改善,反而打击了员工士气。索尼的旗舰产品Walkman音乐播放器在苹果电脑(Apple Computer Inc.)广受欢迎的iPod面前节节败退,其电视业务的利润因面临来自众多新竞争对手的价格竞争而萎缩。

在度过一个令人失望的圣诞节季度后,索尼预计截至3月31日财年的营运利润率仅为1.5%。这与其2007年达到10%的目标相去甚远,并且远远落后于三星电子(Samsung Electronics Co.)以及松下电器产业公司(Matsushita Electric Industrial Co.)等同类公司,松下电气预计其营运利润率大约为3.5%。

尽管多数索尼管理者一致认为,在一个标准化部件意味著几乎每个公司都能制造平板电视或便携式音乐播放器的行业,保持盈利水平的提高是一个重要的挑战,但是他们对于应对这一挑战的最好方法却存在严重分歧。在Walkman业务上就存在两种观点,一部分人认为索尼应该让其产品与众多被广泛使用的服务和技术兼容,比如MP3音乐编码系统,另外一部分人则主张开发索尼的自有技术,比如小型磁盘和Atrac音乐编码系统。久多良木健对电视业务进行了改组,他使用视频游戏业务使用的软件和微型晶片替代原有的程序和部件。

火上浇油的是,索尼管理人员称,出井伸之和安藤国威一直未能将各相互争斗的部门统一到一个方向上来,也没有实现他们为公司设定的远景目标。特别是许多索尼工程师私下称,他们担忧出井伸之为索尼制定一个清晰战略的能力,也担忧他推进重要组织变革的能力。

出井伸之在提及索尼营运利润率目标时甚至已经开始改变他的口径。他在2月中旬刊登在一份日本商业杂志的采访中表示,认为他坚定承诺到2007年时营运利润率达到10%的说法是无稽之谈,他只是说索尼应该建立一个能够实现10%目标的公司架构。

这篇文章在索尼内部被广泛传播,一些人表示,这篇文章加深了他们对公司领导层的担忧。

现任执行副总裁久多良木健常常被外界称之为索尼最坚强的领导者和梦想家。尽管PlayStation业务是索尼最成功和最赢利的部门之一,但是久多良木健在视频游戏以外的领域尚未取得过耀眼的功绩。他开发的一个重要的消费者电子产品-称之为PSX的DVD录制器和游戏操纵杆-在日本市场的销路不佳。

尽管工程师对于久多良木健试图通过发明一种新的、异常强大的处理晶片来保证电子产品业绩表示赞赏,但分析师警告,如果这种晶片不能取得成功,这一战略将面临风险。

Sony’s Top Executives Resign(ZT)

Monday, March 7th, 2005

Sony’s Top Executives May Resign (海归论坛 www.haiguinet.com)

March 6, 2005 3:39 p.m. (海归论坛 www.haiguinet.com)

TOKYO – Sony Corp.’s top executive, Nobuyuki Idei, is proposing to step down and name U.S. operations head Howard Stringer as his successor, according to a person familiar with the situation. (海归论坛 www.haiguinet.com)

The move, an unprecedented step that would put a foreigner at the helm of a major Japanese corporation, will be discussed at an emergency board meeting Monday, the person said. (海归论坛 www.haiguinet.com)

Mr. Idei’s second-in-command, President Kunitake Ando, would also resign and be replaced by Executive Deputy President Ryoji Chubachi, the person said. (海归论坛 www.haiguinet.com)

The meeting comes amid rising internal frustration with Sony’s leaders and their ability to guide the company through a period of increasing turmoil and competition in the electronics industry. (海归论坛 www.haiguinet.com)

Although much of the criticism had been leveled at the performance of Mr. Idei, Sony insiders say Mr. Idei had also been searching for a way to shake up the company and instill a greater sense of urgency. (海归论坛 www.haiguinet.com)

Mr. Idei and his second-in-command, Sony group President Kunitake Ando, weren’t available for comment. (海归论坛 www.haiguinet.com)

The stresses on Sony’s executive suite increased sharply in April 2003, when the company slashed its profit outlook and said it had serious problems in its core electronics business, which sent its shares into a tailspin. (海归论坛 www.haiguinet.com)

In the months following the so-called Sony Shock, Mr. Idei came up with an ambitious turnaround plan that called for a drastic restructuring, creation of bold, new products and operating-profit margins of 10% by March 2007. He put Ken Kutaragi, creator of Sony’s PlayStation videogame business, in charge of home electronics. Then Mr. Idei announced a change in strategy that called for heavy investment in semiconductors and other key devices used in its products, and oversaw an overhaul of business units and personnel that resulted in thousands of Japanese staffers opting for early retirement. (海归论坛 www.haiguinet.com)

Yet after two years, Sony’s electronics profits are weak and the organizational shuffles and personnel cuts have pummeled morale without much improvement in performance. Sony’s flagship Walkman music player is losing ground to Apple Computer Inc.’s popular iPod, while profit has slipped at its television business amid intense price competition from a host of new rivals. (海归论坛 www.haiguinet.com)

Now, after a disappointing Christmas quarter, Sony expects an operating-profit margin of just 1.5% in the fiscal year ending March 31. That puts the company far from its targeted 10% in 2007, and well behind peers such as Samsung Electronics Co. and Matsushita Electric Industrial Co., which is expecting a margin of around 3.5%. (海归论坛 www.haiguinet.com)

And although most Sony managers agree that a key challenge is keeping profitability up in an industry where standardized parts mean almost anyone can build a flat-panel TV or a portable music player, there is sharp disagreement on the best way to do that. The Walkman group has suffered from a split between those who believe Sony should make its gadgets compatible with a wide range of popular services and technologies — like the MP3 music-encoding system — and those who push Sony’s proprietary technology — such as minidiscs and the Atrac music-encoding system. The TV group has been shaken by Mr. Kutaragi’s drive to replace programs and parts they had been using with software and microchips brought over from the videogame business. (海归论坛 www.haiguinet.com)

Amid that confusion, Sony managers say Mr. Idei and Mr. Ando haven’t been able to steer the feuding camps in one direction, or implement the visions they have for the company. In particular, many Sony engineers say privately that they are concerned about Mr. Idei’s ability to articulate his strategy for Sony, and they worry about his capacity to keep on top of key organizational changes. (海归论坛 www.haiguinet.com)

Mr. Idei has even started to redefine the way he describes Sony’s operating-profit-margin target. He told a Japanese business magazine in an interview published in mid-February that it was “nonsense” to think he had given a firm commitment to hit 10% by 2007, and that he had only meant Sony should build a corporate structure capable of reaching 10%. (海归论坛 www.haiguinet.com)

The article has circulated widely inside Sony, and some say it underscores their concerns about the company’s leadership. (海归论坛 www.haiguinet.com)

The man often cited as Sony’s strongest leader and visionary is Mr. Kutaragi, now an executive deputy president. Nevertheless, although the PlayStation unit is one of Sony’s most successful and profitable businesses, Mr. Kutaragi hasn’t yet had a big success outside of videogames. And one of his flagship consumer-electronics products — a hybrid DVD recorder and game console called the PSX — hasn’t sold well in the Japanese market. (海归论坛 www.haiguinet.com)

Although engineers admire Mr. Kutaragi’s bid to secure electronics earnings by creating a new, ultrapowerful processing chip, analysts warn that the strategy could be risky if the chip doesn’t take off. (海归论坛 www.haiguinet.com)

Mr. Kutaragi wasn’t available for comment. (海归论坛 www.haiguinet.com)

出生于英国威尔士的Howard Stringer目前是索尼美国公司的首席长官,他在1997年加盟索尼公司,负责索尼在美国的业务,他曾经在新闻记者行业从业30年,然后出任 Viacom旗下的CBS电视网络部门的生产和执行主管。现年63岁的Stringer以娱乐产业的并购经验而名声大振,他引导索尼收购了好莱坞电影制片公司米高梅公司(MGM)。Stringer在1985年加入了美国国籍。于1999年12月受封为英国爵士。